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Asobi Coin - overview of the secondary content platform using Blockchain technology

Greetings to everyone, today I want to tell you what is this Asobimo platform. In a nutshell, Asobimo is a private Japanese company, they create online games, have extensive experience, as well as fifteen years in the industry and more than 600 employees around the world, a number of their playgrounds, such as Avabel on-line, Toram on-line, Iruna on-line. Also, more than 50 million downloads of their products, sales in online games Avabel worth more than two hundred million dollars.

What is the Asobimo platform?
ASOBIMO is a platform for in-game things in ASOBI MARKET. Gamers can buy or sell virtual things in the game separately or through the publisher of games. Asobimo is DApps, which offers a distributed secondary content platform with a "Decentralized Security System" (DSS). With blockchain, you can prove the undeniable proof of ownership of content.

On the platform Asobimo will be a safe exchange of game items, a trading platform for all types of games and virtual goods. In addition, the user will be able to buy and sell digital content, such as comics, game items and music, which he simply wants to share with others.

Asobimo also plans to create the main "Game Blockchain Association" with countries such as China, Korea and Taiwan, in order to promote game technologies and the exchange of game items. The project developers want users additional ASOBI COIN, providing delivery to other users of ASOBIMO games. The company's games already have a lot of active users around the world.

ASOBI MARKET uses blockchain technology to create a secure system for distributing secondary (used) content. The user owns a license that is protected through DRM, the Decentralized Security System (DSS). This method ensures safe secondary trade in digital content with ABX. Purchase and sale of numerous digital materials directly from ASOBI Digital content, such as:

1.Electronic Books
2.Gaming Items
3.Music
4.Video
5.Sofware
6.Electronic Tickets

A few words about SWITEX JAPAN GAME.

ASOBIMO and SWITEX Gmbh jointly developed Kamarupan Virtual, a platform for gaming items within ASOBI MARKET. Gamers can buy or sell virtual things in the game separately or through the publisher of games.

Safe exchange of items
The platform provides a safe, fair and convenient market for all types of games and virtual goods, and all this on the blockbuster.

Profit from publishers.
In the past, most publishers did not make a lot of profit with the goods, but thanks to the open platform Switex Japan, they can use their products to improve profitability.

Details of the token of Asobimo
Simbol Token: ABX
Total Supply: 16,500,000,000 ABB
Pre-Sale (outside Japan): total sales 400,000,000 ABX-
Standard: ERC-20
Hard cap: 5,500,000,000 JPY (about 50,000,000 USD)
Soft cap:
550,000,000 JPY (about 5,000,000 USD) Star Pre-Sale: August 10
End of Pre-sale: August 20
Bonus: 20%
Price 1 ETH: 43,000 ABX
Price 1 BTC: 750,000 ABX

ROADMAP

OUR TEAM END ADVISORS



CONCLUSION

Conclusively, Shopping at ASOBI MARKET guarantees you a safe exchange between secondary (used) content and cryptocurrency through the DSS system.

SEE BELOW SOURCES FOR MORE INFORMATION:

Website: https://asobimoasobicoin/
Whitepaper:https://asobimo.io/pdf/white_paper_en.pdf
Facebook: https://www.facebook.com/Asobi-Coin-130436194467568/
BitcoinTalk ANN: https://bitcointalk.org/index.php?topic=4884216
Telegram: https://t.me/AsobiCoin_Official
Twitter: https://twitter.com/AsobiCoin

Author by: Apri222
Bitcointalk profile
https://bitcointalk.org/index.php?action=profile;u=2011722

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