ASOBI COIN - The World's First Distributed Secondary Content Platform
A storm has hit the investment market which we are not going to recover from. Crypto investment is that storm. With strict capital controls in place by most countries to control the flow of money and charge high taxes, cryptocurrency gained usage in circumventing capital controls and taxes, leading to an increase in demand. Cryptocurrency has been able to present an easy to use digital alternative to fiat currencies. Offering frictionless transactions and inflation control, investors have been prudent enough to add these currencies in their diversified portfolios as an asset, as the size of the market does not represent a systemic risk. Cryptocurrency employs the use of cryptography that assures high-security processes and verifies transactions personal to each user. Hence, counterfeiting and anonymous transactions are impossible to achieve.
While this revolution is gaining wide acceptance, ASOBI COIN, the world's first distributed secondary content platform has arrived.
Before I take you on this voyage, please check out this video presentation
Now that I have your attention, let’s get right to it.
What exactly is ASOBI COIN?
The present digital content services don't offer licenses to clients, which makes it difficult to exchange or when a service shuts down, the clients lose their content.
ASOBIMO is the platform for in-game items inside ASOBI MARKET. Gamers can purchase or offer in-amusement virtual things exclusively or through a diversion distributer. Asobimo likewise considered DApps that furnish a conveyed optional substance stage with "Decentralized Security System" (DSS). the blockchain that will give unquestionable verification of substance possession.
With the platform Asobimo, users are assured of secured game item exchange, fair, and modern market for all kinds of games and virtual goods. You additionally will have the capacity to purchase and offer digital content, for example, comics, game items and music that you want to share with others.
Asobimo additionally are intending to build up the first "Blockchain Game Association" with nations, for example, China, Korea and Taiwan, keeping in mind to promote games and game items using blockchain technology. We are intending to get more ASOBI COIN clients by offering Airdrop for ASOBI game users. Our company’s games have already millions of active users around the globe. We will introduce the possibility to buy and sell game items at our store.
Digital content can once in a while be too simple to duplicate. How would we permit content redistribution that works for clients, makers and publishers?
Asobimo DApps will provide a distributed secondary content platform with "Decentralized Security System" (DSS). Blockchain will provide evidence of ownership of undeniable content.
THE ASOBI MARKET
The ASOBI MARKET bridges the gap between the centralized and decentralized world and uses the blockchain technology to provide a protected system to distribute secondary content. The user owns the license, which we can guarantee through DRM, Decentralized Security System (DSS). This system enables a secure seconda/ry digital content trade with ABX. Purchase and sell various digital content directly from ASOBI WALLET Digital content such as:
Ebooks, Diversion things, Music, Recordings, Software, E-tickets
You will have the capacity to purchase and offer digital content, for example, comics, game items and music that you want to share with others. They will give a protected cloud system called "Decentralized Security System" (DSS) by utilizing blockchain technology. They will make a P2P — style distributed secondary content platform.
At the Asobi market, smart contracts will be used, and profits will be shared and distributed automatically.
NB: If AOB works for $ 100, Asobi on a smart contract will distribute profits as follows:
The seller will receive $ 50
The publisher will receive $ 35
The author will receive $ 15
Users use ASOBI COIN to make purchases on the site
Licenses are created and sent to the repository
This license is given to users
After the user receives the license, he can use the purchase
Sales are also very simple:
The seller sells the item at the desired price or the seller can set the price recommended by the website
The buyer pays the agreed amount, is sent to the system
Payment system for sellers
The buyer gets a license for this product
Distributed Secondary Content Platform
Secured Data Content Platform
They will provide a cloud system called "Decentralized Security System" (DSS) by using blockchain technology.
Distributed Content Platform
They will create a P2P - style distributed secondary content platform. Details You will be able to buy and sell digital content, such as comics, games, music that you want to share with others.
ABOUT SWITEX (JAPAN GAME)
ASOBIMO and SWITEX Gmbh jointly developed Kamarupan Virtual, a platform for game items in ASOBI MARKET. Gamers can purchase or sell virtual objects in the game separately or through publishers of games.
Safe Exchange of Items
This platform provides a safe, fair and convenient market for all kinds of games and virtual goods.
Profit From Publisher
Until now, most publishers have not made much profit on products, but thanks to Switex Japan on open platform, they can improve their profitability with their products.
Purchase and sell various digital content directly from ASOBI WALLET Digital content such as ・e-books ・Game items ・Music ・Videos can be sold at ASOBI WALLET. At publisher stores you can buy various digital content. At the secondary market you can sell your content or buy used content of a lower price. When selling actual products at a second-hand shop, it is necessary to carry or send the products to the store. However, when selling digital content at our secondary market, it is very easy and smooth. The sold amount will be automatically transferred to your ASOBI WALLET as ASOBI COIN.
Token Price: 0.01 USD
Token for sale: 8,250,000,000 ABX (50%)
Token supply: 16,500,000,000 ABX
Soft cap: 5,000,000 USD
Hard cap: 50,000,000 USD
Star advance: August 10
Pre-sale end: August 20
Price 1 ETH: 43,000 ABX
price 1 BTC: 750 000 ABX
Accepting: ETH, BTC, BCH
Restricted countries: China, United States of America
December 2018 – Give ASOBI WALLET
December 2018 – Activate the use of ASOBI COIN in ASOBIMO and other company names
December 2018 – Launches ASOBI MARKET, Distributed Secondary Content Platform to trade in-game items
March 2019 – Providing Distributed Secondary Content Platform for digital and comic books on ASOBI MARKET
June 2019 – Provides Distributed Secondary Content Platform for music, movies, e-tickets etc. At ASOBI MARKET
December 2019 – Activate the use of ASOBI COIN in more than 1000 games.
Meet The Amazing Team
Katsunori Kondo – ASOBI COIN CEO co-founder
Yuusuke Haibara – ASOBI COIN Co-founder of CFO
Hidemi Oshimo – ASOBI COIN CIO co-founder
Jonggu Na – ASOBI COIN COO founder
Marco Poliquin – ASOBI COIN Co-founder Advisor & Developer
Masaya Murai – ASOBI COIN CMO co-founder
Sean Katsu Matsuda – ASOBI COIN CCO co-founder
Miho Mitsui – ASOBI COIN PR ManagerTechnical Team
Justus Perlwitz – Technical Director of CoIN Establishment Founder of ASOBI
Giosué Russo – ASOBI COIN Full Stack Engineer Co-Founder
Tomohiro Shinbo – ASOBI COIN CTO Co-Founder
Jiwon Jung – ASOBI COIN Creative Director
Makoto Hirashima – ASOBI COIN Full Stack Engineer
Benjamin Bilski – Executive Director of DRAGON Group AG
Igor Kulatov – Chief Technology Officer of DRAGON Group AG
Wáng Zǐ Shàng
Yasin Sebastian Qureshi
Be a part of this incredible project. Download the whitepaper for the full scoop.
Till next time…
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Disclaimer: This article was published in terms of the bounty campaign. I am not a project team member or its representative but a supporter of this incredible project.